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AIIntermediate15 min

AI Behavior Trees Deep Dive

Stop your AI from running into walls. This micro-course gives you a complete mental model of UE5 Behavior Trees: how the tree ticks, when decorators abort, how services feed data to tasks, and the blackboard pattern. You'll build a patrol-chase-attack AI from scratch that actually feels smart.

What You'll Learn

Understand Behavior Tree execution flow
Use decorators for conditional branching
Create custom tasks and services in Blueprint
Build a patrol → chase → attack AI loop

Your Instructor

JM
Jake Morrison

Gameplay programmer specializing in AI systems. Built enemy AI for three commercially released action games in UE4/UE5.

A
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