AIIntermediate15 min
AI Behavior Trees Deep Dive
Stop your AI from running into walls. This micro-course gives you a complete mental model of UE5 Behavior Trees: how the tree ticks, when decorators abort, how services feed data to tasks, and the blackboard pattern. You'll build a patrol-chase-attack AI from scratch that actually feels smart.
What You'll Learn
Understand Behavior Tree execution flow
Use decorators for conditional branching
Create custom tasks and services in Blueprint
Build a patrol → chase → attack AI loop
Your Instructor
JM
Jake Morrison
Gameplay programmer specializing in AI systems. Built enemy AI for three commercially released action games in UE4/UE5.
A
$5
One-time payment · Lifetime access
Buy This Course15 min of focused content
30-day money-back guarantee
Instant access after purchase