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Level DesignIntermediate15 min

Procedural Dungeon Generation in UE5

Dive into the world of procedural content generation. This micro-course walks you through building a modular dungeon system that creates unique layouts every time. You'll use UE5's procedural mesh tools, random seed management, and smart tile-based placement to generate dungeons that feel hand-crafted but are entirely algorithmic.

What You'll Learn

Set up a modular tile-based dungeon system
Use random seeds for reproducible generation
Implement hallway and room connection logic
Add loot and enemy spawn points procedurally

Your Instructor

MC
Marcus Chen

Indie roguelike developer with 8 years of UE experience. Shipped two Steam titles featuring procedural worlds.

L
$5
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