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Level DesignAdvanced15 min

World Partition for Open Worlds

Building an open world? World Partition is how UE5 handles it at scale. This micro-course covers the full setup: enabling World Partition, configuring data layers, setting up streaming sources, working with HLOD for distant meshes, and testing your streaming behavior in the editor. Essential for any open-world project.

What You'll Learn

Enable and configure World Partition in your project
Set up data layers and streaming sources
Configure HLODs for distant level-of-detail
Test and debug streaming behavior in-editor

Your Instructor

MC
Marcus Chen

Indie roguelike developer with 8 years of UE experience. Shipped two Steam titles featuring procedural worlds.

L
$6
One-time payment · Lifetime access
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15 min of focused content
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